﻿using System.Windows.Media;

namespace SStuff.FlowControls
{
    /// <summary>
    /// Item layoutable by a IFlowLayout3DAlgorithm
    /// </summary>
    public interface IFlowItem3D
    {
        /// <summary>
        /// Get the plane projection
        /// </summary>
        PlaneProjection Transform3D { get; }

        /// <summary>
        /// Get or set the opacity
        /// </summary>
        double Opacity { get; set; }
    }
}
